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	<title>Comments on: Fun is good!</title>
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	<description>The Bug Labs blog</description>
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		<title>By: Peter Semmelhack</title>
		<link>http://bugblogger.com/fun-is-good-113/comment-page-1/#comment-291</link>
		<dc:creator>Peter Semmelhack</dc:creator>
		<pubDate>Mon, 05 May 2008 22:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://bugblogger.com/?p=113#comment-291</guid>
		<description>keithr - first, thanks for your support.  Second, thanks for your candor.  I&#039;m sorry we didn&#039;t come through for you at Maker Faire.  I&#039;m taking note of your criticisms and seeing how we can improve.  I&#039;ve heard so much positive feedback from the event, I&#039;m hoping that your experience was the exception.  Thanks again for  sharing your thoughts.  This type of feedback is important to us.
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		<content:encoded><![CDATA[<p>keithr &#8211; first, thanks for your support.  Second, thanks for your candor.  I&#8217;m sorry we didn&#8217;t come through for you at Maker Faire.  I&#8217;m taking note of your criticisms and seeing how we can improve.  I&#8217;ve heard so much positive feedback from the event, I&#8217;m hoping that your experience was the exception.  Thanks again for  sharing your thoughts.  This type of feedback is important to us.</p>
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		<title>By: keithr</title>
		<link>http://bugblogger.com/fun-is-good-113/comment-page-1/#comment-290</link>
		<dc:creator>keithr</dc:creator>
		<pubDate>Mon, 05 May 2008 19:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://bugblogger.com/?p=113#comment-290</guid>
		<description>I also was underwhelmed by the BugLabs booth at the maker faire...and I&#039;m a fan and customer.

Specifically:

- Visability: I walked by the booth several times without seeing it before asking officials where the BugLabs booth was...and I was looking for it.

- No working products: just a dead Bug on the counter.

- No inspiring projects: no demonstrations or graphical descriptions of what you could do with the product, just several guys hanging around not very interesting computer screens.

- Flat booth personnel: It could have been a fluke, but the guy we approached seemed to have little knowledge of or passion for the (dead) Bug in his hand...mostly looking around for someone else (where is he?) more knowledgeable.

- No fun: Admittedly, the bar is pretty high for fun at the Maker Faire, but come on, Bug is supposed to be fun, whimsical, spontaneous. Right?

Comparisons: Chumby personnel also were a little stiff, but they had working product, and demos of widget development and Chumbys driving iRobots around. Sun had some awesome demos of SunSpots controlling a slide whistle music contraption and wifi pong using the accelerometers...and their booth personnel were genuinely excited about their little device. You get the idea.

I&#039;m still rooting for Bug, but a sad performance for such an awesome product.
</description>
		<content:encoded><![CDATA[<p>I also was underwhelmed by the BugLabs booth at the maker faire&#8230;and I&#8217;m a fan and customer.</p>
<p>Specifically:</p>
<p>- Visability: I walked by the booth several times without seeing it before asking officials where the BugLabs booth was&#8230;and I was looking for it.</p>
<p>- No working products: just a dead Bug on the counter.</p>
<p>- No inspiring projects: no demonstrations or graphical descriptions of what you could do with the product, just several guys hanging around not very interesting computer screens.</p>
<p>- Flat booth personnel: It could have been a fluke, but the guy we approached seemed to have little knowledge of or passion for the (dead) Bug in his hand&#8230;mostly looking around for someone else (where is he?) more knowledgeable.</p>
<p>- No fun: Admittedly, the bar is pretty high for fun at the Maker Faire, but come on, Bug is supposed to be fun, whimsical, spontaneous. Right?</p>
<p>Comparisons: Chumby personnel also were a little stiff, but they had working product, and demos of widget development and Chumbys driving iRobots around. Sun had some awesome demos of SunSpots controlling a slide whistle music contraption and wifi pong using the accelerometers&#8230;and their booth personnel were genuinely excited about their little device. You get the idea.</p>
<p>I&#8217;m still rooting for Bug, but a sad performance for such an awesome product.</p>
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		<title>By: Jeremy Toeman</title>
		<link>http://bugblogger.com/fun-is-good-113/comment-page-1/#comment-289</link>
		<dc:creator>Jeremy Toeman</dc:creator>
		<pubDate>Mon, 05 May 2008 15:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://bugblogger.com/?p=113#comment-289</guid>
		<description>Thanks for the feedback.  We tried to be fun with the layout + having a lot of people there who could do real-time coding and build BUGs on the spot.  Unfortunately we were swamped (even with 6-7 booth staff) too much of the time to really do as much hands-on stuff as we wanted...

That said, if you have any specific suggestions as to how you&#039;d make a Bug booth more fun, we&#039;d love to hear em!
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		<content:encoded><![CDATA[<p>Thanks for the feedback.  We tried to be fun with the layout + having a lot of people there who could do real-time coding and build BUGs on the spot.  Unfortunately we were swamped (even with 6-7 booth staff) too much of the time to really do as much hands-on stuff as we wanted&#8230;</p>
<p>That said, if you have any specific suggestions as to how you&#8217;d make a Bug booth more fun, we&#8217;d love to hear em!</p>
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		<title>By: a suggestion</title>
		<link>http://bugblogger.com/fun-is-good-113/comment-page-1/#comment-288</link>
		<dc:creator>a suggestion</dc:creator>
		<pubDate>Mon, 05 May 2008 11:21:04 +0000</pubDate>
		<guid isPermaLink="false">http://bugblogger.com/?p=113#comment-288</guid>
		<description>At the makerfaire it would have have been useful to try to communicate the fun more. Your booth had dead devices sitting on tables. Not a lot of fun in evidence.
</description>
		<content:encoded><![CDATA[<p>At the makerfaire it would have have been useful to try to communicate the fun more. Your booth had dead devices sitting on tables. Not a lot of fun in evidence.</p>
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