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	<title>Bug Blogger</title>
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	<link>http://bugblogger.com</link>
	<description>The Bug Labs blog</description>
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		<title>2011 in Review</title>
		<link>http://bugblogger.com/2011-in-review-755/</link>
		<comments>http://bugblogger.com/2011-in-review-755/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 02:18:14 +0000</pubDate>
		<dc:creator>Peter Semmelhack</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=755</guid>
		<description><![CDATA[CES always marks a point of reflection for me &#8211; a time to look back at the prior year and see how we measured up.  It was at CES 2008 that we officially launched Bug Labs and won the CNET &#8220;Best of Show Award for Emerging Technology&#8221;.  It was a heady week.  It&#8217;s hard to [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-756" style="margin: 20px;" title="CES 2012 logo" src="http://bugblogger.com/wp-content/uploads/2012/01/CES-2012-logo.jpeg" alt="CES 2012 logo" width="227" height="143" />CES always marks a point of reflection for me &#8211; a time to look back at the prior year and see how we measured up.  It was at CES 2008 that we officially launched Bug Labs and won the CNET &#8220;Best of Show Award for Emerging Technology&#8221;.  It was a heady week.  It&#8217;s hard to beat that performance.  But it&#8217;s always fun to go back.</p>
<p>When I look back over 2011 and review our accomplishments, I feel good about how far we&#8217;ve come.  We felt the sky was the limit four years ago and we still feel that way.  Open source hardware and the Eric von Hippel&#8217;s concept of <a href="http://web.mit.edu/evhippel/www/books.htm">&#8220;democratizing innovation&#8221;</a> have become much more mainstream.  <a href="http://gigaom.com/2012/01/11/joi-ito-open-source-hardware-is-a-no-brainer/">Joi Ito recently said as much in an interview</a>.  We&#8217;re proud of our participation in these movements and look forward to continuing to actively contribute.</p>
<p>2011 had some very memorable achievements.  As a company, our revenues again grew 100% year over year.  We added a host of new customers and struck some important partnerships (Arrow, Pitney Bowes).  We were invited to display our unique modular hardware designs in the MoMA&#8217;s <a href="http://www.moma.org/interactives/exhibitions/2011/talktome/">&#8220;Talk to Me&#8221;</a> exhibit, which was a particular thrill for me personally. We hosted the 2nd Annual <a href="http://">Open Hardware Summit</a> in Queens to another sell out crowd.  As a car lover, the announcement that we <a href="http://techcrunch.com/2011/09/12/ford-partners-with-bug-labs-to-develop-open-source-platform-for-in-car-innovatin/">signed a Joint Development Agreement with Ford Motor Company</a> to start building an open source hardware and software-based automotive platform was a dream come true.  Lastly, we formally announced <a href="http://www.buglabs.net/bugswarm">BUGswarm</a>, our new cloud-based IoT application platform, and launched our official <a href="http://developer.bugswarm.net/">Developer Preview</a>.   Great stuff.</p>
<p>I believe 2012 will be a great year for us.  In addition to some very cool projects that we&#8217;ll soon be talking about publicly, we have a bunch of other announcements coming up so stay tuned!  Looks like we&#8217;ll be very busy <img src='http://bugblogger.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Social Machines</title>
		<link>http://bugblogger.com/social-machines-749/</link>
		<comments>http://bugblogger.com/social-machines-749/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 14:10:50 +0000</pubDate>
		<dc:creator>Peter Semmelhack</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=749</guid>
		<description><![CDATA[If you&#8217;re like me, you start to reflexively roll your eyes when you see some new, previously unmolested noun get saddled with the term &#8220;social&#8221;.  We have social everything these days.  And the trend doesn&#8217;t seem to be going anywhere.  The reason I think, though it doesn&#8217;t lessen the annoyance factor, is that the term [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-750" style="margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px;" title="connected image" src="http://bugblogger.com/wp-content/uploads/2011/10/connected-image.jpeg" alt="connected image" width="222" height="146" />If you&#8217;re like me, you start to reflexively roll your eyes when you see some new, previously unmolested noun get saddled with the term &#8220;social&#8221;.  We have social everything these days.  And the trend doesn&#8217;t seem to be going anywhere.  The reason I think, though it doesn&#8217;t lessen the annoyance factor, is that the term does convey a new type of meaning, a new way of gauging the value of something, usually in relation to something else.  It&#8217;s one thing to say it&#8217;s &#8220;connected&#8221;.  It&#8217;s something different (better?) when you describe it as &#8220;social&#8221;.   At least, that&#8217;s the goal.  If you believe Gartner, social is one of the big trends for 2012 &#8211; <a href="http://www.zdnet.com/blog/btl/mobile-big-data-social-dominate-gartners-top-tech-trends-for-2012/60991">http://www.zdnet.com/blog/btl/mobile-big-data-social-dominate-gartners-top-tech-trends-for-2012/60991</a></p>
<p>Lately, we&#8217;ve been using it in our battle against the antiquated term &#8220;M2M&#8221;.  Maybe not surprisingly, it&#8217;s been helping.  At the very least, it helps to re-orient the discussion around where we see a whole new class of applications.  Traditionally, M2M applications have focused on helping organizations become more efficient.  The goal was to save money and resources.  The ROI was based on reducing costs.  These types of applications will continue to drive a significant percentage of activity in the years ahead.  But what we see happening more and more is interest in M2M-type applications that help companies *make* more money, not save it.  The ROI is top-line based.</p>
<p>There are a couple reasons why this trend is interesting to us:</p>
<p>1 &#8211; The budgets for these types of projects come from marketing and sales organizations, not operations and IT.  This usually equates to faster time to results.</p>
<p>2 &#8211; The technical skills necessary for building the apps for these types of opportunities are, in many cases, employed by the marketing department itself &#8211;&gt; web developers.  This means there is less reliance on corporate IT staff which means faster execution.</p>
<p>3 &#8211; Both of these factors help companies do what&#8217;s absolutely necessary these days &#8211; innovate continuously, rapidly and at low cost.</p>
<p>What are some examples of this type of application?  Think about &#8220;social&#8221; vending machines and kiosks.  Think about social rental systems &#8211; cars being a great current example.  Think about social health devices.  The list goes on.  The point is &#8211; we&#8217;re not talking about remotely monitoring a coffee maker in a 7-Eleven to detect the need for maintenance.  That&#8217;s old school M2M.  The future belongs to something more interesting &#8211; social machines.  And perhaps, finally, a way to incorporate their existence, and the information they hold, into our lives more seamlessly and meaningfully.</p>
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		<title>The Open Hardware Summit is alive!</title>
		<link>http://bugblogger.com/the-open-hardware-summit-is-alive-745/</link>
		<comments>http://bugblogger.com/the-open-hardware-summit-is-alive-745/#comments</comments>
		<pubDate>Tue, 23 Aug 2011 03:25:21 +0000</pubDate>
		<dc:creator>Alicia Gibb</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ohsummit]]></category>
		<category><![CDATA[open hardware]]></category>
		<category><![CDATA[open source hardware]]></category>
		<category><![CDATA[summit]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=745</guid>
		<description><![CDATA[It is time to get your tickets and check out the lineup of speakers this year, featuring some of the biggest game-changers in Open Hardware history. Bug Labs is proud to be a catalyst in this revolutionary movement.
TICKETS
Please, purchase your tickets here: http://ohs2011-eorg.eventbrite.com/
Tickets include breakfast, lunch, snack time, cocktails, plus an amazing goodie bag from our [...]]]></description>
			<content:encoded><![CDATA[<p>It is time to get your tickets and check out the <a href="http://www.openhardwaresummit.org/schedule-2011/">lineup of speakers</a> this year, featuring some of the biggest game-changers in Open Hardware history. Bug Labs is proud to be a catalyst in this revolutionary movement.</p>
<p><strong>TICKETS</strong><br />
Please, purchase your tickets here: <a href="http://ohs2011-eorg.eventbrite.com/" target="_blank">http://ohs2011-eorg.<wbr>eventbrite.com/</wbr></a><br />
Tickets include breakfast, lunch, snack time, cocktails, plus an amazing goodie bag from our fabulous sponsors. The goodie bag will also include one (1) complimentary <a href="http://makerfaire.com">Maker Faire</a> ticket. More about tickets and accommodations on the <a href="http://www.openhardwaresummit.org/attend-2011/">Attend</a> page.</p>
<p>This year we’ve created an overflow space in the cafeteria to accommodate more people. The auditorium seating is first come.</p>
<p><strong>BREAKOUTS</strong></p>
<p>Due to popular demand, this year we have <a href="http://www.openhardwaresummit.org/breakouts/">breakout sessions</a> in the afternoon session, to facilitate smaller group discussions. You will be asked to select a breakout session when purchase your ticket.</p>
<p><strong>SPONSORSHIPS</strong></p>
<p><a href="http://www.openhardwaresummit.org/sponsor-2011/">Sponsors</a>, we still need you! The Open Hardware Summit would not be possible without you. We strive to keep the summit accessible, and still need some help covering our budget. Please consider joining our current <a href="http://www.openhardwaresummit.org/2011/08/16/sponsors-we-need-you/">rockstar sponsors</a>, and see the amazing benefits you can get!</p>
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		<title>Machine2Cloud</title>
		<link>http://bugblogger.com/machine2cloud-742/</link>
		<comments>http://bugblogger.com/machine2cloud-742/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 03:35:28 +0000</pubDate>
		<dc:creator>Peter Semmelhack</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=742</guid>
		<description><![CDATA[I have a deep seated ambivalence for the term &#8220;M2M&#8221;.  I see it as an anachronism, too rooted in the past to be useful to us now.  But today everyone is using it to describe all kinds of markets/technologies.  Between the term&#8217;s history and the current hype I can&#8217;t help but think it&#8217;s confusing the [...]]]></description>
			<content:encoded><![CDATA[<p>I have a deep seated ambivalence for the term &#8220;M2M&#8221;.  I see it as an anachronism, too rooted in the past to be useful to us now.  But today everyone is using it to describe all kinds of markets/technologies.  Between the term&#8217;s history and the current hype I can&#8217;t help but think it&#8217;s confusing the heck out of everyone (including me).   So I conjured up the term &#8220;Machine2Cloud&#8221; (M2C!) while thinking about decent alternatives though I&#8217;m not suggesting it&#8217;s much better.  But at least it has in its make up the components of what I think is most exciting.</p>
<p>Salesforce.com came to market in 2000 with a (cloud-based) $999 package that competed admirably with the then best-in-class, behind-the-firewall Siebel SFA system costing hundreds of thousands more.  Even better, there was nothing to install, no IT manager to contact/coerce, no boss to convince.  It was easy to try with little to no risk if it failed.  It made the SFA experiment affordable.  The &#8220;I&#8221; in the ROI equation was very low and potential &#8220;R&#8221; disproportionately high.  It had the added benefit of making the sales manager look like a hero to his/her boss.  Salesforce.com used this approach spectacularly well.  They are now a huge, successful business and Siebel is no more.</p>
<p>The same approach that brought the value of SFA to the world&#8217;s millions of sales people, can now be used identically to bring value to the growing millions (no, trillions! thx Ericcson) of net-connected machines around the globe.  &#8220;Machine2Cloud&#8221; applications will bring low cost, low risk, high impact solutions to organizations that may have eyed and admired the perceived benefits of real-time information but were concerned about costs.  M2C architectures will help take the pain out of experimenting and trying new things.  It will provide the opportunity to scale quickly without the attendant, risky investments in IT infrastructure and IP licensing.  In short, it will bring all the benefits of real-time information &#8211; namely better, more timely decision making &#8211; to anyone interested in giving it a shot.</p>
<p>Supporting my belief that M2C will soon get a lot of attention is the rapid increase in interest of the world&#8217;s wireless carriers in M2M.  All the US providers have organized dedicated M2M sales units.  The major carriers in EMEA, Latin America and Asia are also announcing programs.  Why?  It&#8217;s simple.  They have to sell significantly more data at substantially higher rates of growth (if they&#8217;re to keep Wall st. happy) and the M2M/M2C worlds are a natural.</p>
<p>Low cost, easy to setup/administer wireless access to machines, I strongly believe, is a cornerstone for next the wave of M2M innovation.  M2C is a natural derivative.  Imagine setting up a complete telematics solution in a week instead of 3 months.  Or installing a group of innovative POS kiosks or vending machines over a weekend.  The tools coming available today allow for a literal &#8220;drop &amp; go&#8221; approach.  This will radically change the landscape for M2M/M2C innovators.</p>
<p>This type of thinking fits neatly into what <a href="http://bugblogger.com/mobile-m2m-is-the-next-wave-for-mobile-enterprise-737/">I suggested in my earlier post</a>.  M2M will get absorbed into the more general, and meaningful, enterprise apps space.  Which, frankly, is better for everyone in the industry, and most importantly, more valuable to customers.</p>
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		<title>Mobile M2M is the Next Wave for Mobile Enterprise</title>
		<link>http://bugblogger.com/mobile-m2m-is-the-next-wave-for-mobile-enterprise-737/</link>
		<comments>http://bugblogger.com/mobile-m2m-is-the-next-wave-for-mobile-enterprise-737/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 21:02:48 +0000</pubDate>
		<dc:creator>Peter Semmelhack</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=737</guid>
		<description><![CDATA[A few years ago I started a company called Antenna Software.  For those of you old enough to remember, the Mobile Internet was going-to-be-huge in 2000…  Eleven years later it&#8217;s now starting to live up to that promise and Antenna has benefitted from the upswell.  Antenna focuses on what&#8217;s called the Mobile Enterprise, a market [...]]]></description>
			<content:encoded><![CDATA[<p>A few years ago I started a company called <a href="http://www.antennasoftware.com">Antenna Software</a>.  For those of you old enough to remember, the <em>Mobile Internet </em>was going-to-be-huge in 2000…  Eleven years later it&#8217;s now starting to live up to that promise and Antenna has benefitted from the upswell.  Antenna focuses on what&#8217;s called the Mobile Enterprise, a market category that is roughly comprised of mobile professionals (sales, service, etc) using smart phones, tablets and other wirelessly connected devices to conduct business, securely, in the field.   The revolution was started by the RIM Blackberry + email and has mushroomed to include just about every type of enterprise app you can imagine.  It&#8217;s big business now and getting bigger quickly.   The reasons are simple.   Mobile enterprise apps help get the right information, into the right hands at the right moment which helps improve customer responsiveness, worker productivity and operational efficiency.  The ROI is bulletproof.</p>
<p>Now let&#8217;s look at what I call Mobile M2M.</p>
<p>With the success that has come with enabling mobile workers with real-time information has come the realization that the same ROI benefits could also be collected from other types of mobile &#8220;assets&#8221;, for example cars, trucks, locomotives, golf carts, bicycles, shopping carts, etc.  A system that tracks things via a network connection is usually categorized as <em>telematics</em> and is a classic M2M market segment.  And this category is experiencing significant interest and growth right now, which makes complete sense.  Vehicle efficiency, safety, compliance, etc. is of vital interest to the business managers who operate them.</p>
<p>Keep in mind that &#8220;mobile&#8221; doesn&#8217;t have to mean constantly-in-motion.  It could be a kiosk that gets moved once a month.  Or a digital signage system that promotes a weekend sale and is then relocated to another part of the store.</p>
<p>The point is, everything we&#8217;ve learned from empowering mobile humans with the ability to produce/consume real-time business data is exactly applicable to mobile machines.  And rather than try and create a new way of defining and conceptualizing M2M as something *new* I think it is far easier to see it from the eyes of a business owner/manager/partner &#8211;&gt; it&#8217;s an extension of an already well-understood, ROI-centric revolution called Mobile Enterprise.  Mobile Enterprise and Mobile M2M are the same thing because that&#8217;s how managers run their businesses.  The differences are purely technical.</p>
<p>This is good news for potential users because it becomes part of a seamless value proposition.  It&#8217;s good for M2M vendors because using this context helps fit solutions, that may have been pigeon-holed as a separate silo into a mainstream, well-understood and valued application category.</p>
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		<title>Sponsor the Open Hardware Summit!</title>
		<link>http://bugblogger.com/sponsor-the-open-hardware-summit-735/</link>
		<comments>http://bugblogger.com/sponsor-the-open-hardware-summit-735/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 20:18:56 +0000</pubDate>
		<dc:creator>Alicia Gibb</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=735</guid>
		<description><![CDATA[Sponsor the Summit!
Sponsorship for the Open Hardware Summit is open! Special thanks to our sponsors who have already donated.
Founded last year by Bug Labs and littleBits, The summit is in its second iteration in partnership with MAKE and Makerfaire at the New York Hall of Science. Last year, 350 people came together to share knowledge [...]]]></description>
			<content:encoded><![CDATA[<h2>Sponsor the Summit!</h2>
<p><a href="http://www.openhardwaresummit.org/sponsor-2011/">Sponsorship</a> for the Open Hardware Summit is open! Special thanks to our sponsors who have already donated.</p>
<p>Founded last year by <a href="buglabs.net">Bug Labs</a> and <a href="littlebits.cc">littleBits</a>, The summit is in its second iteration in partnership with <a href="http://makezine.com/">MAKE</a> and <a href="http://makerfaire.com/">Makerfaire</a> at the <a href="http://www.nysci.org/">New York Hall of Science</a>. Last year, 350 people came together to share knowledge about bringing open hardware to market, solving issues around open design, protocols and licensing. Many more people watched online and got involved in the conversation through the forums and twitter. Together with support from <em>you</em>, we have gained more momentum as a team. The <a href="http://www.openhardwaresummit.org/oshw-definition-v1-0/">definition</a> we signed last year was turned into a license by <a href="http://public.web.cern.ch/press/pressreleases/Releases2011/PR08.11E.html">CERN</a>. We held a <a href="http://www.openhardwaresummit.org/apply-oshw-definition/">logo</a> competition which received 129 submissions and chose one by popular vote. The summit continues to be about the DIY, Maker, small scale (and growing to large) fabrication movements and Open Hardware, and legalese around open source hardware.</p>
<p>By sponsoring the <a href="http://openhardwaresummit.org">Open Hardware Summit</a> you’ll be fostering the open source hardware movement. Read more about <a href="http://www.openhardwaresummit.org/why-sponsor/">Why to Sponsor</a>.</p>
<h2>Sponsor Levels</h2>
<p><strong>SUPPORTER: $300-$1,499</strong></p>
<ul>
<li>ONE complimentary ticket to the Summit</li>
<li>Your logo will appear on the banner, website and program</li>
<li>You will be able to add one (1) item in the goodie bag.</li>
</ul>
<p><strong>ENTHUSIAST $1,500 – $3,999</strong></p>
<ul>
<li>TWO complimentary tickets to the Summit</li>
<li>Your logo will appear on the main section in the banner, website and program</li>
<li>You will be able to add one (1) item in the goodie bag.</li>
</ul>
<p><strong>FANATIC $4,000 – $5,000</strong></p>
<ul>
<li>TWO complimentary tickets with RESERVED SEATS in the auditorium</li>
<li>Your logo will appear on the main section in the banner, website and program</li>
<li>You will be able to add one (1) item in the goodie bag.</li>
</ul>
<p>This is a non-profit event. Extra funds from sponsorship will be put toward a scholarship for creating open hardware.</p>
<p><strong>Would you like to <a href="http://www.openhardwaresummit.org/sponsor-2011/">Sponsor</a>?</strong></p>
<p><em>Your donation is tax deductible. Thanks to <a href="http://eyebeam.org">Eyebeam Art and Technology center</a>, our non-profit fiscal sponsor for handling the finances.</em></p>
<p><span style="color: #000000;"><strong><br />
</strong></span></p>
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		<title>Top Ten M2M Misconceptions</title>
		<link>http://bugblogger.com/top-ten-m2m-misconceptions-730/</link>
		<comments>http://bugblogger.com/top-ten-m2m-misconceptions-730/#comments</comments>
		<pubDate>Tue, 02 Aug 2011 13:51:15 +0000</pubDate>
		<dc:creator>Peter Semmelhack</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=730</guid>
		<description><![CDATA[1 &#8211; It&#8217;s new &#8211; No.  The acronym &#8220;M2M&#8221; is at least 30 years old and so is the concept.  The good news is &#8211; it has a history of solid business value.
2 &#8211; It&#8217;s a market &#8211; It&#8217;s not.  It&#8217;s a heterogeneous collection of hundreds, if not thousands, of vertical niche markets (worldwide) all [...]]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignleft size-full wp-image-732" style="margin: 5px 10px;" title="Screen shot 2011-08-02 at 3.49.14 PM" src="http://bugblogger.com/wp-content/uploads/2011/08/Screen-shot-2011-08-02-at-3.49.14-PM.png" alt="Screen shot 2011-08-02 at 3.49.14 PM" width="160" height="82" />1 &#8211; It&#8217;s new</strong> &#8211; No.  The acronym &#8220;M2M&#8221; is at least 30 years old and so is the concept.  The good news is &#8211; it has a history of solid business value.<br />
<strong>2 &#8211; It&#8217;s a market</strong> &#8211; It&#8217;s not.  It&#8217;s a heterogeneous collection of hundreds, if not thousands, of vertical niche markets (worldwide) all with their own requirements, costs and ROI models.  It&#8217;s not unusual to find M2M markets measured in thousands of users/units, not hundreds of thousand or millions.<br />
<strong>3 &#8211; It&#8217;s gonna be huge!</strong> &#8211; Only in the aggregate.  But individually, there will be lots of small wins; some very small.<br />
<strong>4 &#8211; The wireless carriers are easy</strong> &#8211; I wish it were true.  And while they are certainly improving, the carriers today represent a stubborn barrier to innovation in this space.  More on this in my next post.<br />
<strong>5 &#8211; We just need a killer app.</strong> &#8211; Bad news guys.  There will be no #1 killer app; no &#8220;Angry Birds&#8221; of M2M.  But there will be lots of niche killer apps.<br />
<strong>6 &#8211; The big guys are going to dominate the market</strong> &#8211; Nope.  Because there is no mass market opportunity the scale economies that come with being big do not apply.  Cisco, Philips, Ericsson and their ilk may think they will but they can&#8217;t.  M2M is not a winner-takes-all (ala St. Jobs) opportunity.  Speed to market and rapid, high quality, niche-focused product development will rule, not just price.<br />
<strong>7 &#8211; There is revolutionary potential</strong> &#8211; Perhaps.  But I believe this is a critical evolution of two much more mature, longer term trends &#8211; mobility and mass customization.  First, everyone now in the mobile space is looking for the next green field and M2M is it.  And just about everything learned from mobilizing humans will apply to machines.  Second, the highly fragmented M2M market space will become the poster child for how new, bottoms up, open product platforms, technologies and movements (hi open source hardware!) can help drive significant levels of innovation at every level &#8211; hardware, software and cloud.<br />
<strong>8 &#8211; Build it and they will come…</strong> &#8211; Everyone remember RFID??  It&#8217;s easy to believe that some of the new technologies becoming available will feed the fire.  But the opportunities now presenting themselves are not technical.  They are pure business.  New whiz bang technologies are not going to help anyone here.  We need to put in the hard work of demonstrating real business value and ROI.  Luckily there&#8217;s plenty to be had.<br />
<strong>9 &#8211; We&#8217;re reaching a tipping point</strong> &#8211; Not yet.  I think 2012 will see real progress and some very public &#8220;wins&#8221;.  These will start to lay the foundation stones for even more rapid growth.  The tipping point will come once we&#8217;ve reached a critical mass of these proof points.<br />
<strong>10 &#8211; The acronym &#8220;M2M&#8221; is sufficient</strong> &#8211; No way &#8211; see Point #1.  The term is antique and we desperately need some new lingo to adequately describe the opportunities becoming available.  In addition, the term M2M has substantial historical baggage (think POTS lines) that we need to jettison.  I wish I had a great answer but for the moment will leave it to others far wittier than I (though I&#8217;ll keep thinking about it!).</p>
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		<title>Bug Labs + Arrow Electronics &#8211; This is big.</title>
		<link>http://bugblogger.com/bug-labs-arrow-electronics-this-is-big-2-713/</link>
		<comments>http://bugblogger.com/bug-labs-arrow-electronics-this-is-big-2-713/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 11:39:51 +0000</pubDate>
		<dc:creator>Peter Semmelhack</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=713</guid>
		<description><![CDATA[Today we announced an exclusive, new partnership with Arrow Electronics, (NYSE:ARW) an $18B, worldwide electronics parts distributor and solutions vendor.  It would be tempting to file this under the &#8220;no big deal&#8221; category, but you&#8217;d be making a mistake. This partnership could have far reaching implications for not only Bug Labs but for the Open Hardware [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-714" style="margin-top: 5px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px;" title="Screen shot 2011-06-15 at 7.42.20 AM" src="http://bugblogger.com/wp-content/uploads/2011/06/Screen-shot-2011-06-15-at-7.42.20-AM.png" alt="Screen shot 2011-06-15 at 7.42.20 AM" width="175" height="86" /><a href="http://www.businesswire.com/news/home/20110615005391/en/Bug-Labs-Announces-Distribution-Agreement-Arrow-Electronics">Today we announced an exclusive, new partnership</a> with <a href="http://www.arrow.com/">Arrow Electronics</a>, (NYSE:ARW) an $18B, worldwide electronics parts distributor and solutions vendor.  It would be tempting to file this under the &#8220;no big deal&#8221; category, but you&#8217;d be making a mistake. This partnership could have far reaching implications for not only Bug Labs but for the Open Hardware movement and makers in general &#8211; here&#8217;s why.</p>
<p>Hardware is hard.  It&#8217;s a reality that our customers confront every day.  The fact is, working with atoms is far more problematic than fiddling with bits.   As a career software person, this basic fact continues to frustrate me.  I dream of the day when the gulf between the two, from an ease-of-innovation standpoint, collapses.</p>
<p>One of most basic issues with atoms is that their supply, by definition, is limited.  When it comes to electronics, the atoms that go into making all the components needed to build interesting things, are in vastly shorter supply.  We&#8217;ve all experienced it as consumers &#8211; six week waits for [fill in the blank popular gadget].  The flip side is equally troublesome.  Inventory, shipping, customs, accounting, etc &#8211; everything you need to worry about when it comes to selling your limited supply of atoms-as-gadget is a serious pain in the neck.  Trust me.</p>
<p>These special demons of hardware innovation &#8211; finding, buying, trading, storing, shipping &#8220;stuff&#8221; &#8211; stop many would-be Steve Jobs&#8217;s from ever getting out of the starting gate.  Wouldn&#8217;t it be nice if it were easier, more transparent/visible and affordable?  Wouldn&#8217;t it be cool if the whole process of going from hardware prototype to selling production devices looked more like the Apple Appstore model, where developers spend time developing and Apple handles the rest?</p>
<p>Yes it would &#8211;&gt; enter Arrow Electronics.</p>
<p>Arrow is to BUG&#8217;s community of hardware innovators what Apple is to its software developers. They offer the supply, inventory management, manufacturing and <em>worldwide</em> distribution services needed to take a BUG prototype and make it a BUG-based production unit &#8211; in a fraction of the time and cost of &#8220;normal&#8221; hardware innovation processes.  You can now do in weeks what used to take months or even years.  They&#8217;re able to do this because they understand and support our platform across all our customers and that scale (horizontal not vertical) provides benefits to everyone.</p>
<p>Bottom line &#8211; You spend your time building and supporting your device/application.  BUG provides the IP (hardware, software) and Arrow provides the rest.  It&#8217;s a compelling combination &#8211; for everyone from individual innovators to Fortune 500 corporations.</p>
<p>Stay tuned for further updates in the very near future.  Everyone here is excited by the potential. Please let me know if you have any questions.</p>
]]></content:encoded>
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		<title>Open Hardware Summit 2011 &#8211; Call for Submissions</title>
		<link>http://bugblogger.com/open-hardware-summit-2011-call-for-submissions-685/</link>
		<comments>http://bugblogger.com/open-hardware-summit-2011-call-for-submissions-685/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 15:18:01 +0000</pubDate>
		<dc:creator>Alicia Gibb</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=685</guid>
		<description><![CDATA[* * * Please Redistribute * * *
The Open Hardware Summit (OHS) invites submissions for the second annual summit, to be held on September 15, 2011 in New York City. The Open Hardware Summit is a venue to present, discuss, and learn about open hardware of all kinds. The summit examines open hardware and its [...]]]></description>
			<content:encoded><![CDATA[<h2>* * * Please Redistribute * * *</h2>
<p>The Open Hardware Summit (OHS) invites submissions for the second annual summit, to be held on <strong>September 15, 2011</strong> in New York City. The<a href="http://www.openhardwaresummit.org/"> Open Hardware Summit</a> is a venue to present, discuss, and learn about open hardware of all kinds. The summit examines open hardware and its relation to other issues, such as software, design, business, and law. We are seeking submissions for talks, breakout sessions, and demos from individuals and groups working with open hardware and related areas. Submissions are due <strong>by June 24, 2011</strong>. Notification of accepted proposals will happen <strong>by August 1st</strong>.</p>
<p>Since the first Open Hardware Summit in 2010, we have seen the open hardware movement continue to flourish. The <a href="http://freedomdefined.org/OSHW">Open-Source Hardware Definition was announced</a>, the <a href="http://www.openhardwaresummit.org/2011/04/07/oshw-logo-selected/">OSHW logo was selected by a popular vote</a>, an open source oil spill cleaning robot <a href="http://www.kickstarter.com/projects/cesarminoru/protei-open-hardware-oil-spill-cleaning-sailing-ro">got more than $33,000 in crowd funding</a>, Google adopted the open hardware movement’s biggest success story, <a href="http://blog.makezine.com/archive/2011/05/google-picks-arduino-for-android-open-accessory-kit.html">Arduino, as its platform</a> and our very own keynote speaker, Limor Fried, was <a href="http://www.adafruit.com/blog/2011/03/16/thank-you-makers/">featured on the front page of Wired Magazine</a> – to name a few. Needless to say, open hardware is getting BIG.</p>
<h2>Submission topics</h2>
<p>Topics of interest for the summit include, but are not limited to:</p>
<ul>
<li>Lessons learned from past projects</li>
<li>Legal and intellectual property implications of open-source hardware</li>
<li>Means of supporting collaboration and community interaction</li>
<li>Manufacturing</li>
<li>Distributed development and its relationship to physical goods</li>
<li>Digital fabrication (e.g. laser cutters and 3D printers)</li>
<li>Software design tools (CAD / CAM)</li>
<li>DIY technology</li>
<li>Ways to share information about hardware that’s not captured in source files</li>
<li>Business models</li>
<li>Manufacturing on demand</li>
<li>Competition and collaboration</li>
<li>Sustainability of open hardware products (e.g. how to unmake things)</li>
<li>Industrial design</li>
<li>“open-washing” (green washing for open source)</li>
<li>Open-hardware in the enterprise</li>
<li>Specific product domains: e.g. science, agriculture, communications, medicine</li>
</ul>
<p>And any other topic you think relates to openness and hardware. We want to hear all about it!</p>
<h2>Types of submissions</h2>
<p>You may submit proposals for one or more of the following formats:</p>
<h3>Talk</h3>
<ul>
<li>Expected duration for talks is between 5 and 20 minutes, depending on the number and quality of submissions.</li>
<li>We expect all talks to be plenary (i.e. presented to the entire summit audience).</li>
<li>Talk submissions primarily containing marketing for a product will not be accepted. However, talks that share knowledge and insight derived from work on commercial products are welcome.</li>
</ul>
<h3>Breakout session</h3>
<ul>
<li>Depending on submissions, there may be an opportunity to organize breakout sessions with smaller groups (5-40) to discuss a particular topic</li>
<li>We expect breakout sessions to occur during a single time-slot of approximately 1 to 2 hours.</li>
<li>Breakout session submissions should include an overview of the content and plan for the session.</li>
<li>You are encouraged to co-author breakout session submissions with other interested parties but sessions will be open to general summit attendees.</li>
</ul>
<h3>Project Demo</h3>
<ul>
<li>This is a casual show and tell session that will take place during the end-of-day drinks.</li>
<li>You are encouraged to include pictures as part of your demo submissions.</li>
<li>Please include all demo requirements: amount and type of space (e.g. “one 3×3 foot table and one chair” or “a 5 × 5 section of wall with at least 10 feet in front of it”), power requirements (note: we cannot provide any power adaptors). Please keep in mind this is an informal project demo, and complex requirements/constraints (internet, light/sound conditions etc) will be difficult to accommodate.</li>
<li>It will be your responsibility to carry/assemble/set up/disassemble your demo. We cannot provide any support for the receiving, storing, or shipping of demos.</li>
<li>Note: If submitting a project demo, Your project MUST be working by the time of the summit.</li>
</ul>
<h2>Submission format</h2>
<ul>
<li>Submissions should be formatted as plain text of no more than 1,000 words in length and include ALLof the following:</li>
<li>The type of submission (talk, breakout session, or demo)</li>
<li>A title</li>
<li>A bio of the speaker(s) (That’s you!)</li>
<li>What you intend to talk about, the topic for your breakout session, or a description of your demo</li>
<li>An explanation the importance of your submission to the open-hardware community</li>
<li>A maximum of TWO photos that help explain your topic of submission (optional)</li>
</ul>
<p>Submissions should be emailed to <strong>proposals [AT] openhardwaresummit.org</strong> with the subject line “Open Hardware Summit submission” followed by the type of submission in parentheses (e.g. “Open Hardware Summit submission (breakout session)”). <strong>Deadline is JUNE 24th, 2011 BY 11:59pm (EST)</strong>.  Accepted submissions WILL BE PUBLISHED on the OHS website.</p>
<h2>For more information</h2>
<p>For more details about the Open Hardware Summit, see the website at <a href="http://www.openhardwaresummit.org/">openhardwaresummit.org</a> Please direct questions about submissions to the <strong>Review Chair, David Mellis</strong>, at</p>
<p style="text-align: center;">mellis [AT] media.mit.edu.</p>
<p style="text-align: left;">Please direct other questions about the summit to <strong>General Chairs Alicia Gibb and Ayah Bdeir</strong> at</p>
<p style="text-align: center;">info [AT] openhardwaresummit.org</p>
<p style="text-align: left;">Thank you and we hope to see you in September!</p>
<h1>* * * Please Redistribute * * *</h1>
<p>The Open Hardware Summit (OHS) invites submissions for the second annual summit, to be held on <strong>September 15, 2011</strong> in New York City. The<a href="http://www.openhardwaresummit.org/"> Open Hardware Summit</a> is a venue to present, discuss, and learn about open hardware of all kinds. The summit examines open hardware and its relation to other issues, such as software, design, business, and law. We are seeking submissions for talks, breakout sessions, and demos from individuals and groups working with open hardware and related areas. Submissions are due <strong>by June 24, 2011</strong>. Notification of accepted proposals will happen <strong>by August 1st</strong>.Since the first Open Hardware Summit in 2010, we have seen the open hardware movement continue to flourish. The <a href="http://freedomdefined.org/OSHW">Open-Source Hardware Definition was announced</a>, the <a href="http://www.openhardwaresummit.org/2011/04/07/oshw-logo-selected/">OSHW logo was selected by a popular vote</a>, an open source oil spill cleaning robot <a href="http://www.kickstarter.com/projects/cesarminoru/protei-open-hardware-oil-spill-cleaning-sailing-ro">got more than $33,000 in crowd funding</a>, Google adopted the open hardware movement’s biggest success story, <a href="http://blog.makezine.com/archive/2011/05/google-picks-arduino-for-android-open-accessory-kit.html">Arduino, as its platform</a> and our very own keynote speaker, Limor Fried, was <a href="http://www.adafruit.com/blog/2011/03/16/thank-you-makers/">featured on the front page of Wired Magazine</a> – to name a few. Needless to say, open hardware is getting BIG.<br />
<h2>Submission topics</h2>
<p>Topics of interest for the summit include, but are not limited to:
<ul>
<li>Lessons learned from past projects</li>
<li>Legal and intellectual property implications of open-source hardware</li>
<li>Means of supporting collaboration and community interaction</li>
<li>Manufacturing</li>
<li>Distributed development and its relationship to physical goods</li>
<li>Digital fabrication (e.g. laser cutters and 3D printers)</li>
<li>Software design tools (CAD / CAM)</li>
<li>DIY technology</li>
<li>Ways to share information about hardware that’s not captured in source files</li>
<li>Business models</li>
<li>Manufacturing on demand</li>
<li>Competition and collaboration</li>
<li>Sustainability of open hardware products (e.g. how to unmake things)</li>
<li>Industrial design</li>
<li>“open-washing” (green washing for open source)</li>
<li>Open-hardware in the enterprise</li>
<li>Specific product domains: e.g. science, agriculture, communications, medicine</li>
</ul>
<p>And any other topic you think relates to openness and hardware. We want to hear all about it!<br />
<h2>Types of submissions</h2>
<p>You may submit proposals for one or more of the following formats:<br />
<h3>Talk</h3>
<ul>
<li>Expected duration for talks is between 5 and 20 minutes, depending on the number and quality of submissions.</li>
<li>We expect all talks to be plenary (i.e. presented to the entire summit audience).</li>
<li>Talk submissions primarily containing marketing for a product will not be accepted. However, talks that share knowledge and insight derived from work on commercial products are welcome.</li>
</ul>
<h3>Breakout session</h3>
<ul>
<li>Depending on submissions, there may be an opportunity to organize breakout sessions with smaller groups (5-40) to discuss a particular topic</li>
<li>We expect breakout sessions to occur during a single time-slot of approximately 1 to 2 hours.</li>
<li>Breakout session submissions should include an overview of the content and plan for the session.</li>
<li>You are encouraged to co-author breakout session submissions with other interested parties but sessions will be open to general summit attendees.</li>
</ul>
<h3>Project Demo</h3>
<ul>
<li>This is a casual show and tell session that will take place during the end-of-day drinks.</li>
<li>You are encouraged to include pictures as part of your demo submissions.</li>
<li>Please include all demo requirements: amount and type of space (e.g. “one 3×3 foot table and one chair” or “a 5 × 5 section of wall with at least 10 feet in front of it”), power requirements (note: we cannot provide any power adaptors). Please keep in mind this is an informal project demo, and complex requirements/constraints (internet, light/sound conditions etc) will be difficult to accommodate.</li>
<li>It will be your responsibility to carry/assemble/set up/disassemble your demo. We cannot provide any support for the receiving, storing, or shipping of demos.</li>
<li>Note: If submitting a project demo, Your project MUST be working by the time of the summit.</li>
</ul>
<h2>Submission format</h2>
<ul>
<li>Submissions should be formatted as plain text of no more than 1,000 words in length and include ALLof the following:</li>
<li>The type of submission (talk, breakout session, or demo)</li>
<li>A title</li>
<li>A bio of the speaker(s) (That’s you!)</li>
<li>What you intend to talk about, the topic for your breakout session, or a description of your demo</li>
<li>An explanation the importance of your submission to the open-hardware community</li>
<li>A maximum of TWO photos that help explain your topic of submission (optional)</li>
</ul>
<p>Submissions should be emailed to <strong>proposals [AT] openhardwaresummit.org</strong> with the subject line “Open Hardware Summit submission” followed by the type of submission in parentheses (e.g. “Open Hardware Summit submission (breakout session)”). <strong>Deadline is JUNE 24th, 2011 BY 11:59pm (EST)</strong>.  Accepted submissions WILL BE PUBLISHED on the OHS website.<br />
<h2>For more information</h2>
<p>For more details about the Open Hardware Summit, see the website at <a href="http://www.openhardwaresummit.org/">openhardwaresummit.org</a> Please direct questions about submissions to the <strong>Review Chair, David Mellis</strong>, at
<p style="text-align: center;">mellis [AT] media.mit.edu.</p>
<p style="text-align: left;">Please direct other questions about the summit to <strong>General Chairs Alicia Gibb and Ayah Bdeir</strong> at</p>
<p style="text-align: center;">info [AT] openhardwaresummit.org</p>
<p style="text-align: left;">Thank you and we hope to see you in September!</p>
]]></content:encoded>
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		<title>Top Five Things Every Device Developer Needs to Know About Security</title>
		<link>http://bugblogger.com/top-five-things-every-device-developer-needs-to-know-about-security-671/</link>
		<comments>http://bugblogger.com/top-five-things-every-device-developer-needs-to-know-about-security-671/#comments</comments>
		<pubDate>Tue, 22 Mar 2011 15:06:15 +0000</pubDate>
		<dc:creator>Mike de Senna</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://bugblogger.com/?p=671</guid>
		<description><![CDATA[With the growing interest in machine-to-machine (M2M) devices and connectivity, enterprises today are looking to capitalize on opportunities presented by this trend. At the same time, developers face challenges related to new device development, as many industries require components that ensure that devices are fully protected against external security threats. From preventing data from being [...]]]></description>
			<content:encoded><![CDATA[<div class="no-arrows">With the growing interest in machine-to-machine (M2M) devices and connectivity, enterprises today are looking to capitalize on opportunities presented by this trend. At the same time, developers face challenges related to new device development, as many industries require components that ensure that devices are fully protected against external security threats. From preventing data from being manipulated and/or modified, to ensuring no security holes are present, it is critical that new devices provide this added level of security and assurance. This is especially critical for companies in the financial, pharmaceutical and metering industries, where data breaches or modifications can result in costly penalties and fines.</p>
<p>Bug Labs and Pitney Bowes developed BUGsecure to empower enterprises to help eliminate these common security risks and develop new devices they can trust will protect sensitive data. Comprised of the Bug Labs BUGbase 2.0 with an embedded tamper-responding security chip from Pitney Bowes, the functionality enables cryptographic processing, a secure time source, transaction management, remote security lifecycle management, and third party server validation. BUGsecure is compatible with 3G and 4G mobile development platforms, as well as standard Bug System modules. As a result, companies are able to develop new and secure M2M device innovation quickly and affordably.</p>
<p>To help device developers kick-start their innovations with confidence, the following is meant to serve as a guide:</p>
<ol class="nested-list">
<li><strong>What are the top things that I, as a developer, should be concerned with regarding device security?</strong>
<ul>
<li><strong>Malware</strong> – Viruses, trojans and other malicious threats are widely-known to infect computer systems. However, with the proliferation of mobile devices, hackers and other criminals have developed new tactics to execute malicious software on mobile devices. Given that many mobile phones function akin to computers, information contained within becomes much more valuable, and criminals are looking for better, and more efficient ways to get your information.</li>
<li><strong>Users Tinkering with Applications</strong> – On mobile devices in particular, it is easy for users to go in and change or reduce the security settings inherent on the device. This occurs in two ways:
<ol>
<li>Non-malicious – This occurs when a user either knowingly, or unknowingly, goes into the application setting on their mobile devices and changes something that results in a reduction of security on their system.</li>
<li>Malicious – This often occurs when a user is able to obtain codes that are able to unlock phones, modify software and cause potential damage to the device and the information contained within it.</li>
</ol>
</li>
<li><strong>Remote Devices</strong> – Remote devices present risks to the enterprise. Not only is it a challenge to manage multiple devices in a fleet, but ensuring the security of these devices is critical. Devices go as far as their users carry them, and in some cases, this means to non-password protected Internet connections, where devices can be vulnerable to attacks.</li>
<li><strong>Ability to Modify Application Data</strong> – Another major security risk occurs when mobile device application data is modified by the user for malicious purposes. This happens when someone is trying to save money, reduce a charge, or create fraudulent information within an application.</li>
<li><strong>Wide-scale Distribution</strong> – The “share-ability” enabled by the Internet can be both a blessing and a curse. In the case of mobile security, it is often a curse. With just a few simple keystrokes, a hacker has the ability to mass-distribute code that has been used to “crack” into mobile devices and their operating systems.</li>
</ul>
</li>
<li><strong>Wide-scale distribution of “cracked” codes has always been a reality for companies. How does BUGsecure play into this? How does it make a difference?</strong>
<ul>
<li>There are essentially 4 levels (that increase in complexity) at which a mobile device attack can occur:
<ol>
<li>A hacker is able to manipulate software on the mobile device.</li>
<li>That same code is mass-distributed (via the Internet). More eyes equals more opportunity to do more of the same damage to mobile device software.</li>
<li>A hacker physically manipulates the mobile device to get the information needed (ex. cutting wires). The process is effective, yet slow, as it is a one-at-a-time effort for hackers.</li>
<li>At this level, not only must the hacker need to both manipulate the software AND the hardware, but it must also face encryption and authentication challenges. These elements make it nearly impossible to obtain data and/or manipulate the device further. This is the level where BUGsecure is at.</li>
</ol>
</li>
</ul>
</li>
<li><strong>I’m already taking adequate security precautions. Why should I consider BUGsecure?</strong>
<ul>
<li> Managing secure devices is not an easy task. Even the best security mechanisms, such as algorithms and cryptography, can falter if not managed adequately.</li>
<li>The key to getting ahead of the curve is having the foresight to develop new wireless devices with security in mind from the start. Too often, security is implemented mid-way through the development process, or is implemented after a product has been developed.</li>
<li>With BUGsecure, common mass-distribution-based threats are eliminated. The tamper-responding security chip from Pitney Bowes that is embedded into the BUGbase 2.0, provides cryptographic processing, a secure time source, transaction management, remote security lifecycle management, and third party server validation.</li>
<li>When developing new wireless devices, the security features within BUGsecure also allow you to utilize real data in a prototyping situation, enabling you to implement a better security design within the new device as a result.</li>
<li>In addition, using BUGsecure in an enterprise environment can help free up time spent on managing security on a day-to-day basis. Instead of purchasing a library and dedicating valuable team resources to implement security features, BUGsecure delivers all the security needed upfront, with no further implementation needed.</li>
</ul>
</li>
<li><strong>Why is BUGsecure new and exciting for the market? What challenges does it address for your target markets?</strong>
<ul>
<li> This is the first time that a physically secure, tamper responding hardware security solution has been tightly integrated into a mobile application development platform.  The unique combination of security with mobility and a trusted, scalable infrastructure will enable many new accounting, payment, tracking, communications, and authentication solutions.</li>
<li>The availability of trusted messaging form a mobile device with a lower barrier to entry than ever before will enable new business models for existing applications.</li>
<li>The availability of a proven security solution in a platform that supports rapid prototyping will enable designers to build solutions with security integrated from the very beginning.  Instead of adding security capabilities as an afterthought, you will now be able to include scaleable and configurable security from the very beginning of your prototyping process and trial deployment process.</li>
</ul>
</li>
<li><strong>What is the basic functionality of BUGsecure?</strong>
<ul>
<li> This is the first time that a physically secure, tamper responding hardware security solution has been tightly integrated into a mobile application development platform.  The unique combination of security with mobility and a trusted, scalable infrastructure will enable many new accounting, payment, tracking, communications, and authentication solutions.</li>
<li>The new version enables critical security capabilities including secure authentication, secure communication, secure audit trail, and secure accounting.  These features are enabled using industry standard encryption and digital signatures built on a robust and scaleable key management and device management infrastructure.  This powerful combination of features forms a complete solution for security life-cycle management.</li>
</ul>
</li>
</ol>
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