BUG+SXSW 2010. We need your vote.
There are three things that make us huge fans of Austin, Texas here at Bug
Labs: the growing tech scene, the endless BBQs, and South by Southwest (or SXSW, as the kids call it). And thanks to everyone in the BUGcommunity, you helped us go to our very first SXSW last year, where we presented a session on hardware mashups and the now-legendary “Pizza Tail.”
So we thought we’d have a go at it again. For this year’s SXSW 2010 Interactive Festival, we submitted the proposal “You Developed the Content. Now Build the Hardware,” where we plan to present actual cases of entrepreneurs and enterprises using open source hardware to create the next batch of game-changing devices. With Amazon’s Kindle, TechCrunch’s upcoming Crunchpad, and a growing list of software and content developers jumping into the world of consumer electronics, we plan to show you (yes, you) how to build and sell your own hardware devices cheaper, quicker and better than the big companies.
But we need your vote to make this session happen. So:
1. Register on SXSW’s PanelPicker
2. Vote for our session and help spread the word
3. Party with the BUG team in Austin next March
4. ????
5. Profit
It’s a win-win situation all around, and you can help make it happen. Voting ends September 4, but it’ll take you less than a minute to get your vote and spread the word. Looking forward to seeing you in Austin!

Lots of activity buzzing over here at BUG HQ over the next few weeks, as we continue our 
In a few hours, I’ll be heading to Aarhus, Denmark to speak at the
This weekend, 
At CES 2008, where we debuted the BUGbase and first four BUGmodules, we didn’t expect much but a few press hits and the occasional BUG enthusiast stopping by to chat. We ended up winning the CNET Best of CES award, filming a bunch of b-roll and holding interviews for several hours at the booth. So the bar was pretty high going into this show. I’m happy to say CES 2009 didn’t let us down. We got some great coverage and met a ton of great people. Most importantly we 